6.670 - The first IAP iOS Game Dev Competition!!

Grand Prize: $6670

You MUST register for 6.S191 to take 6.670! (6.670 is listed as 6.S191 on WebSIS.)


Announcements

  • Jan 15
    • If competing, give iosgames@mit.edu access to your bitbucket repo by Friday.
    • Signup for 15 min Skype sessions with industry experts TBD over email.
    • If competing, checkOff #1 due by end of tomorrow's class.
  • Jan 9
    • Tomorrow's class is in 4-163, not 56-114.
  • Jan 8
    • XCode 4.2 for Snow Leopard
    • If you do not have a mac, there is a mac cluster (26-139); it doesn't have Kobold2 installed and we've asked the owner of the cluster about installing it. There may be a limited number of laptops available for loan after next Tuesday; email Tony if you would like one (no guarantees).
    • If you are taking the course for credit, we will need you to sign and turn in Form 1.
    • Slide deck from today
  • Jan 7
    • You can still register - bring an add/drop form to the first day of class
  • pre-IAP
      First lecture will be Tues, Jan 8, 2-4:30pm in 32-155.
      The final awards showcase will be February 3rd.

About

Learn how to make iPhone games during IAP!

During the first week of the course, you will learn all the Objective-C you'll need to know and how to use Cocos2D, an easy to use open source graphics engine. You'll then take 3 weeks to make your own original game and enter it into MIT's first iOS game competition for cash prizes! There will be lectures throughout IAP on various issues related to making games.

No prior iOS experience required, but you'll need to know object oriented programming and have access to a Mac.